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| The TextureFont utility is used to produce MobileDragon 2d and 3d fonts binaries from system installed fonts. Launch it, choose font family, style & size, and additional spacing between characters. Two files will be created in program directory - <FontName>.bin and <FontName>.pcx - font picture and binary. Keep those files together in resource directory, and use <FontName> for initializing Font2D or Font3D class objects.
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