Dragon Tool User Manual

Table of Contents

Program overview
Quick start
Loading a project
Importing bitmap images
Placing and grouping sprites
Creating tile map
Placing objects on the map
Creating animation
Putting all together
Exporting resources to the Mobile Dragon
Basic concepts
Scene
Scene object
Editing object properties
Copies and Instances
Scene objects
Sprite
Transform
Dummy
Grid
Polygon
Point
Square Cell
Isometric Cell
Cell
TileMap
IndexedTileMap
Time
Animation
Frame
TilesExporter
User Interface
Menubar
Edit view
Property Editor
Outliner Panel
Logger Panel
Toolbar
Tool Info Panel
Timeline and player panel
Tutorials
Working with IndexedTileMap
Working with Animations
Dragon Tool User Manual
Copyright 2000-2005 HeroCraft. All rights reserved.